Last nights game of Napoleonics was one of maneuver and terrain. This time round the terrain was virtually all on my side of the table. Andrew had cunningly placed them to screw me around no end, so my hats off to him for forcing me into a position that made me rather desperate.
I confess that looking at the terrain set up I was half tempted to just not fight the battle and force a reroll of the terrain. However I look at the position that not every battle is where you want it to be fought and that I'd give it a go and see what the result would be. I was not optimistic about the outcome.
I spent some time having to think out my deployment. While I out scouted the french, which allowed me to setup after Andrew, I spent too much time I think analyzing how to respond. Initially the french adopted a line, which did not in the least entice me to advance. I occupied the buildings with my dodgy Landwhere, and waited.
Wednesday, February 25, 2015
Wednesday, February 18, 2015
Tuesday Napoleonics - Undecided due to irregularities!
I had my usual game with my friend Andrew last night. The terrain was fairly open, with Andrews reserves arriving on turn 3. The french were particularly aggressive in this game, I found in previous games that unless I cock up horribly (which is normally the case), Andrew tends to commit when all his forces are in play. He is quite skilled compared to my groping in the dark responses to his actions. Perhaps I'm even learning!
Why undecided irregularities? Andrew was 5 points over his 1600 points (an additional gunner) and when Andrew queried my scouting factor later in the evening I found I was playing with 6 Hussars short, a 72 point less force. So I think we'll put this down to the reason I won.
Yes I won a game. My artillery continue to pick off Andrew batteries with unerring accuracy at times (while not doing particularly well otherwise), and my die rolls were unusually positive. My cavalry which I have dubious faith in actually worked in my favour, particularly the lancers who drove off Andrews heavies.
So here's to next weeks game, looking forward to it.
Why undecided irregularities? Andrew was 5 points over his 1600 points (an additional gunner) and when Andrew queried my scouting factor later in the evening I found I was playing with 6 Hussars short, a 72 point less force. So I think we'll put this down to the reason I won.
Yes I won a game. My artillery continue to pick off Andrew batteries with unerring accuracy at times (while not doing particularly well otherwise), and my die rolls were unusually positive. My cavalry which I have dubious faith in actually worked in my favour, particularly the lancers who drove off Andrews heavies.
So here's to next weeks game, looking forward to it.
Thursday, February 5, 2015
Once Upon A Time - one-on-one book driven combat
Back in the 80's sometime there was a curious fad that took off for a while. Much like the solo dungeon adventures and other pre-programmed simulators of the time. Today with the sophistication of online gaming and more innovative and robust board and miniatures games I guess these gems are just nostalgic pieces trapped in the proverbial amber of time.
Here is some of my collection that I could find at the time of this going to post.
Here is some of my collection that I could find at the time of this going to post.
Even Games Workshop got into the act, albeit a lot later than the original fad. |
This series proved rather popular at the time. There other Mechs created, I seem to remember the Griffon and Shadow Hawk. |
The fighting fantasy series. I think I lost the others of this collection when I was flooded in 2001. |
Hmmm, having troubles with the orientation. Ace of Aces a very popular set amongst my peers at the time. |
Wild West without the figures. Lots of fun. |
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