Sunday, June 12, 2016

Irish Problems in King City

Here is the latest plunge into Pulp Alley from myself and my ally.  As you will have seen from another post I have acquired for a short period of time a loan of one of my clubs terrain boards and will be hosting some Crime Alley games.

For the moment it will be G-Men versus Irish mobsters.  The figures are from Blue Moon and I believe I obtained them from Old Glory US almost a decade ago, my how time flies.  I had at the time every intention of expanding on an old TSR RPG called Gangbusters (see me below!).

Look it's me, slightly younger, smaller beard, no pipe!
As you will find with anything I do, I like to write up backgrounds for people that populate my worlds, even if they are brief, or nonsensical. I'll have a AAR up in the next day or two for the engagement between the SOU and the Irish Mob.

Cheers

Cpt Jack

KING CITY FBI SPECIAL OPERATIONS UNIT
King City Special Operations Unit of Thaddeus Newborne.

Thaddeus Newborne, S.A.C.
Leader

Thaddeus is a man of with no humour and all action, not known to have laughed except at the funeral of his mother, people are still trying to work that one out?  Sent by Him to King City, his orders, no one but Thaddeus and Him know and they aren’t telling anyone.  All that anyone in King City has to know is that He (that is Thaddeus) speaks with the authority of Him, get in His way, and its body bag time and a trip to the morgue. 

Brawl
3
d
8
Shoot
3
d
10
Dodge
3
d
10
Might
3
d
10
Finesse
2
d
10
Cunning
2
d
8




[Level 3] Deductive: Action: Draw one Fortune card.
[Level 3] Two Guns: Once per turn, after determining the results of your shooting, if the enemy did not go down then you may immediately fight the same enemy again. Resolve the second fight as normal.
[Level 4] Danger Sense: You automatically pass the first peril you encounter each turn.
Health:
d10
d8
d6
Down
Out

Melvin ‘Kit’ Titmouse, Field Supervisor
Sidekick

Son of a famous doctor often mentioned by a certain Archie Goodwin on public radio and touted as the youngest Field Supervisor in the Agencies brief history to date.  Kit is stern, dedicated and known for his occasional blind eye when his fellow Catholics are in trouble.  This often gets him in trouble often as not with his fellow agents as most of their troubles stem from crime related Irish problems, and most of the Irish are Catholics. 

Brawl
3
d
8
Shoot
2
d
6
Dodge
3
d
8
Might
3
d
8
Finesse
2
d
6
Cunning
2
d
6




[Level 3] Quick-Dodge: Once per turn, shift your Dodge dice-type down to gain a +2 d Dodge bonus.
[Level 2] Blast: Action: Place the Long Burst in contact with your base. This burst is immediately removed if you move, fight, or are injured.
Health:
d8
d6
Down
Out

Sherman A. Voorhees, Special Agent
Ally

Sherman survived the Great War, just.  He copes with his demons from the horrors of Europe and the trenches by hitting the bottle after working hours.  He only ever drinks outside work, he drinks heavily, which means he’s a mean drunk, easily riled and often gets into many a bar brawl.  Only his badge, his war record and medals have saved him from serving time.  He doesn’t talk about how he got his Medal of Honour.

Brawl
1
d
6
Shoot
2
d
6
Dodge
2
d
6
Might
1
d
6
Finesse
1
d
6
Cunning
1
d
6




[Level 1] Short Range: You ignore the -1d penalty for running and shooting. You may not shoot over 12”.

Health:
d6
Down
Out

Forrest Q. Hove, Special Agent
Ally

Suave, sophisticated, ever the ladies man.  Never known to be lonely, if the SAC needs to find a lead in King City, Forrest can find it.  He’s never short for words, always able to talk his way out of any situation, including a stint at desk duty.  Forrest prefers to be out on the street, being seen in his latest tailored suit, or on the arm of his latest gall.  Life is never dull with Forrest.

Brawl
-
d
-
Shoot
1
d
6
Dodge
3
d
6
Might
1
d
6
Finesse
1
d
6
Cunning
3
d
6





[Level 1] Brainy: Add +1d to your Dodge and +1d to Cunning. You have no Brawl skill.
Health:
d6
Down
Out

Thurman D. Attridge, Special Agent
Ally

There is and always will be a plodder in any unit, the man destined to always remain an agent – and that man is Thurman.  He’s unimaginative, by the book, but if you want a man who will stand by you when the bullets are flying then he will be there.  He will not run, some say he doesn’t have the intelligence to, but that’s not true.  He’s what the vast majority of the populace is, hard working and loyal, he knows his place and accepts it.

Brawl
2
d
6
Shoot
1
d
6
Dodge
1
d
6
Might
2
d
6
Finesse
1
d
6
Cunning
1
d
6



[Level 2] Noblesse: When you are down, you are not ko'd if you fail a Recovery check. Instead, you remain down and may roll again on subsequent turns.  While you are down, an enemy in base-to-base contact may knock you out of the game as an action - by passing a random challenge.
Health:
d6
Down
Out

Walter S. Coleson, Special Agent Retired.
Follower

Walter is old, how old, well no one really knows.  You see Walter is the Records Clerk and it seems his records keep disappearing, or turn up with just the right details on them, particularly the age component.  The janitor Chattanooga who says he’s in his seventies remembers as a rookie street cop when he cleaned at the local precinct.  Walter’s eyesight may be off a bit, but when you use a shotgun you just need to point and pull the trigger.  The teams backup when things get hairy.

Brawl
1
d
6
Shoot
1
d
6
Dodge
1
d
6
Might
1
d
6
Finesse
1
d
6
Cunning
1
d
6



[Level 1] Short Blast: Action: Place the Short Burst in contact with your base. This burst is immediately removed if you move, fight or are injured.
Health:
d6
Out

THE SILVER SHILLELAGH MOB
The Irish Mob with honour, they break your bones but not your families hearts.
Teague Flanagan, Mob Boss
Leader

Teague is the Silver Shillelagh Mob Boss for South Side, he runs the rackets with ruthless efficiency.  In all his time as the Boss his mob have never killed a man, sure they have sent many a man to the hospital, crippled them, some permanently but never killed anyone, and never a cop.  No one in the Mob is going to the chair or swing for that, and the law knows his boys and in their own way acknowledges them for this weird unspoken rule.  He only hires Irishmen, so he’s pretty sure he can trust his boys.

Brawl
3
d
8
Shoot
2
d
8
Dodge
3
d
10
Might
3
d
10
Finesse
3
d
10
Cunning
3
d
10



[Level 3] Dread Gaze: Action: Target one enemy anywhere on the table and roll an opposed Finesse check.  If you win, the target may not run or shoot this turn.  Otherwise, there is no effect.
[Level 3] Quick-Witted: Once per turn, Shift your Might, Finesse or Cunning dice-type down to gain a +2d bonus to that skill.
[Level 1] Savvy:  included above.
Health:
d10
d8
d6
Down
Out

Dinny Mahoney
Sidekick

Dinny has seen too many flicks and thinks he’s James Cagney, even got the voice right, pity about the irish accent.  He’s tough and rough, got a mean right hook and known to break a man leg just to prove a point.  If a message has to be sent by Teague, Dinny is the man to deliver it, and it’s not in writing, though often it may be in blood.

Brawl
3
d
8
Shoot
2
d
6
Dodge
3
d
8
Might
3
d
8
Finesse
2
d
6
Cunning
2
d
6





[Level 3] Savage: Once per turn, after determining the results of a brawl, if you are still engaged then you may immediately fight the same enemy again.  Resolve the second fight as normal.
[Level 3] Quick-Strike: Once per turn, shift your Brawl dice-type down to gain a +2d Brawl bonus.
Health:
d8
d6
Down
Out

Ronan McNamara
Ally

Ronan is in America solely to supervise fund raising to support anti-British activities back home in Ireland.  This occasionally brings him into conflict with Teague who while he acknowledges his Irish heritage now considers America his home.  Ronan likes to blow things up and is the demolitions man when the occasional job comes up that requires entry into those hard to get at places.

Brawl
1
d
6
Shoot
2
d
6
Dodge
2
d
6
Might
1
d
6
Finesse
1
d
6
Cunning
1
d
6




[Level 2] Blast: Action: Place the Long Burst in contact with your base. This burst is immediately removed if you move, fight, or are injured.
Health:
d6
Down
Out

Brian Lynch
Ally

Brian is a typical Irish family man, and has twelve children to support, which has reduced him to turning to Teague for the odd job outside the 10 hour factory work he has to keep his head above water.  His knowledge of local transport schedules and insider activity doesn’t go astray when the time comes.  His guilt does play on him, so he is generally always found missing on a Sunday and can be found often in the confessional with Fr Brannelly confessing the many sins he has committed.

Brawl
1
d
6
Shoot
1
d
6
Dodge
2
d
6
Might
1
d
6
Finesse
2
d
6
Cunning
1
d
6



[Level 1] Shadowy: You gain +1d bonus to all hiding and spotting rolls.
Health:
d6
Down
Out

Finbar Canavan
Ally

Finbar owes Teague his soul twelve fold.  A reprobate gambler, be it horses, dogs, cards, dice, what colour dress the next moll walking round the corner wears, he’ll take the bet, or make the bet.  Some of the time he wins, most of the time though he loses, which means he has to go hat in hand to Teague.  Being Teague’s brother-in-law is probably the only thing that has keep Finbar from being dealt with more harshly than others, but like a camel’s back a straw can only be bent so far.

Brawl
-
d
-
Shoot
2
d
6
Dodge
1
d
6
Might
1
d
6
Finesse
2
d
6
Cunning
1
d
6



[Level 1]Brainy: Add +1d to your Dodge and to Cunning.  You have no Brawl skill.
Health:
d6
Down
Out

Eamon Guinness
Follower

Fresh from the potato farm and fresh off the boat, he’s eager, excited, excitable and totally out of his league.  Easily lead astray by the older lads, he’s often the butt of everyone’s jokes and often takes the boot when things go bad - especially when a job goes bad.  Poor little Eamon, he needs to grow up, fast and hard, the city chews up farm boys.

Brawl
1
d
6
Shoot
1
d
6
Dodge
1
d
6
Might
1
d
6
Finesse
1
d
6
Cunning
1
d
6





[Level 1] Speedy: You may run up to 16” – instead of 12”. Any move over 6” counts as running.
Health:
d6
Out


2 comments:

  1. These are fun! I should do something like this for my Yangzee City campaign...

    ReplyDelete
  2. I love those models very characterful & been Irish I'll take no offence on how you view us LOL

    ReplyDelete